Update Information:
Changes
-
Shrouded Queen
- Now properly set to be a Planar entity.
-
Swarming Horrors (spawned by Shrouded Queen) now start slow and accelerate over time.
- NOTE: These will lose their target lock on you if you hide in the dark. (In-game hints will be added later.)
- Grim Harriers pathing is more consistent.
- Reduced max number of Grim Harriers from 15 to 12.
- Grim Harriers, projectiles, and vines will despawn properly after she is defeated.
Bug Fixes
- Fixed a crash with the Virtual Room Set on Linux machines.
- Fixed a crash when examining the Shadow Queen.
- Fixed a crash caused by Bat Hat.
- Fixed a bug where the Ancient Gateway could be unsocketed during the summoning sequence.
- Fixed a bug where the Keystone can’t be offered to the Beckoning Hand.
- Fixed a bug where clients would see different world tiles from the server.
- Fixed Waymark Compass pointing to unpowered Sanctum Waymarks.
- Fixed a bug where Shadow Hands and Grim Harriers continue spawning after Shrouded Queen has been defeated.
- Fixed a bug where Slurpers and Hound Batilisks could latch onto Shadow Masqued creatures.
- Fixed a bug causing Rock Master to be unable to damage another Rocky that is attacking it.
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.