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[Game Update] - 756956

Release Date: 10/06/26

This is a hotfix release.

Update Information:

Changes

  • Umbral Abomination fight adjustments, including:
    • Changed flight pattern for summoned Ink Blight (Shriek).
    • All four types of Ink Blights can now be summoned through the portal attack at different points in the fight.
    • Dreadstone Outcrop spawns now react based on players’ sanity or enlightenment levels.
    • New death sequence.
  • Added minor hit stun resistance to Shrouded Queen and Umbral Abomination.
  • King’s Staff corruption decays quicker, and can be cleansed of its permanent corrupted state through a certain method.
  • Corrupted King’s Staff can corrupt chess clockworks/figures into their shadow forms, and corrupt a fissure to force a shadow thrall event.
  • Queen’s Torch light radius is increased, in addition it will scare away Grim Harriers, Void Masqued creatures, Parasitic Shadelings, Mr Skitts, Resting Horror, and cause Obelisks to always be lowered.
  • Horror Hands will now smother out tossed Torches.
  • Shadow Creature spawning from insanity succeeds more consistently in tight areas (e.g. Atrium, Archives, Charlie Arena)
  • The Minimap will now hide certain areas such as the Sanctum from appearing when not in the area.
    • NOTE: This should not affect how players discover these areas, as the entrance is usually some form of a teleport point located elsewhere.  We use empty space on the map to spawn these “rooms”, but they are not actually meant to be considered physically located at those coordinates.

Bug Fixes

  • Fixed bug that sometimes occurred where the player jumped into the Abyss when climbing up the rope to the Sanctum Lobby.
  • Fixed bug with hit stun calculations for some ranged attacks.
  • Fixed bug with sanity aura calculations within enclosed arena fights like Celestial Scion, Shrouded Queen, and Umbral Abomination.  (The range was being shrunken instead of expanding to fill most of the arena.)
  • Fixed a bug where Rock Lobsters and Rock Masters took damage during acid rain.
  • Fixed a crash that could occur when the Ancient Fuelweaver tried to corrupt the Greater Depths Worm.
  • Fixed a bug where Bootlegs and staff actions weren’t available when holding the item in your mouse slot.
  • Fixed a bug where Thermalock Missiles and Swarming Horrors weren’t properly recorded in the Scrapbook.
  • Fixed a bug where Wilson's torch brightness skills didn’t apply to the Queen’s Torch.
  • Fixed a bug where the player would become invisible when riding a mount and starting the Shrouded Queen summon sequence.
  • Fixed a bug with the Kings Staff having incorrect insanity drains.
  • Fixed a bug with the item skins Electro-Neutronic Torch and Carrat Torch when inside a Varg Shrine.
  • Fixed a rare crash when getting spat out by the Great Depths Worm.

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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