Update Information:
Changes
-
Sanctum resets with the ruins in addition to also resetting when Umbral Abomination is defeated.
- The Reliquary in the final room will transition directly to the Sanctum Smithy if the Keystone is still in the world.
-
Umbral Abomination
- Increased cooldown between Portal attacks.
- Shriek flight path adjusted to reliably fly out of the arena after a set period of time.
- Reduced duration of goop trail.
- Reduced underground max chase time and speed.
- Adjusted underground and airborne tracking to allow some leeway for players changing movement directions.
Bug Fixes
- Fixed a bug where the Greater Depths Worm wouldn’t come in the currently planned Depth Worm wave after starting the Atrium Ritual quest. (It instead came in the waves afterwards)
- Fixed a case where the Minimap would have all tiles drawn invisible.
- Fixed a bug where you could be interrupted out of the summon sequence for the Charlie arena, leading to it being stuck.
- Fixed a bug where Horror Hands would try to extinguish dropped torches in the Charlie arena, instead of lit tossed torches.
- Fixed some cases where Umbral Abomination may deaggro mid-fight, causing all Dreadstone Outcrops to instantly despawn.
Known Issues
- Some Dreadstone Outcrops are not cleared properly where Umbral Abomination lands or emerges, causing his physics to be pushed up.
- Woby never bucks Walter off right now, but this will be fixed in the next patch.
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.