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[Game Update] - 757748

Release Date: 10/09/26

This is a hotfix release.

Update Information:

Changes

  • Sanctum resets with the ruins in addition to also resetting when Umbral Abomination is defeated.
    • The Reliquary in the final room will transition directly to the Sanctum Smithy if the Keystone is still in the world.
  • Umbral Abomination
    • Increased cooldown between Portal attacks.
    • Shriek flight path adjusted to reliably fly out of the arena after a set period of time.
    • Reduced duration of goop trail.
    • Reduced underground max chase time and speed.
    • Adjusted underground and airborne tracking to allow some leeway for players changing movement directions.

 

Bug Fixes

  • Fixed a bug where the Greater Depths Worm wouldn’t come in the currently planned Depth Worm wave after starting the Atrium Ritual quest. (It instead came in the waves afterwards)
  • Fixed a case where the Minimap would have all tiles drawn invisible.
  • Fixed a bug where you could be interrupted out of the summon sequence for the Charlie arena, leading to it being stuck.
  • Fixed a bug where Horror Hands would try to extinguish dropped torches in the Charlie arena, instead of lit tossed torches.
  • Fixed some cases where Umbral Abomination may deaggro mid-fight, causing all Dreadstone Outcrops to instantly despawn.

 

Known Issues

  • Some Dreadstone Outcrops are not cleared properly where Umbral Abomination lands or emerges, causing his physics to be pushed up.
  • Woby never bucks Walter off right now, but this will be fixed in the next patch.

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

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